We got a solid hour with the CD Projekt RED’s latest.
Hands on Necropolis: First steps into the dungeon [PAX East]
A low-poly rogue-like that puts a focus on combat and vulnerability
Hands-on with Homesick by Lucky Pause [PAX East]
Homesick is a beautiful puzzle in and of itself.
Weird and Weirder: Hands-on with Y2K [PAX East]
A post-modern grad student’s fever dream
Hands-on with Beyond Eyes: Into the Great Unknown [PAX East]
How do we experience sight? What happens when it’s taken away?
SteamWorld Heist steals our hearts [PAX East]
A game like X-Com in 2D, with steampunk robots and a Spaghetti Western setting? Sign us up!
Twelve Minutes provides a complex experience through minimalist design [PAX East]
Deja vu has never been more intriguing.
A robot, a sword and a laser platform: Hands-on with the delightful 20XX [PAX East]
The evolution of the game has resulted in a much more solid, complete experience
Mushroom 11 reminds us that simplicity is the way [PAX East]
Braid. Limbo. Mushroom 11.
Hands on VA-11 HALL-A: A Social Drinker [PAX East]
Sukeban Games’s depiction of a post-dystopian, cyberpunk bar is both smart and compelling.
1 Comment