Homesick is a beautiful puzzle in and of itself.
Weird and Weirder: Hands-on with Y2K [PAX East]
A post-modern grad student’s fever dream
Hands-on with Beyond Eyes: Into the Great Unknown [PAX East]
How do we experience sight? What happens when it’s taken away?
SteamWorld Heist steals our hearts [PAX East]
A game like X-Com in 2D, with steampunk robots and a Spaghetti Western setting? Sign us up!
Twelve Minutes provides a complex experience through minimalist design [PAX East]
Deja vu has never been more intriguing.
A robot, a sword and a laser platform: Hands-on with the delightful 20XX [PAX East]
The evolution of the game has resulted in a much more solid, complete experience
Mushroom 11 reminds us that simplicity is the way [PAX East]
Braid. Limbo. Mushroom 11.
Hands on Just Shapes & Beats: Really, just shapes and beats [PAX East]
Literally just shapes and beats.
Eyes-on with Crescent Bay: I had a TV strapped to my face and liked it [PAX East]
I take back my cynicism.
We Happy Few urges us to Keep Calm and Carry On [PAX East]
We often play games trying to cause a ruckus and be as out-going as possible. But We Happy Few by Compulsion Games wants us to do the opposite. Be calm; don’t attract attention to yourself; stay positive.
Or else.
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