When DJ Hero came out last year, the numerous iterations of guitar- and band-based rhythm games got many members of the gaming community and games press jaded. People were beginning to grow tired of their plastic guitars and drums. This is one reason some gamers were drawn to DJ Hero; it provided a fresh experience…
E3 2010 Hands-On: Lara Croft and the Guardian of Light
For some reason that I can’t really explain, I’ve never played a Tomb Raider game before going to E3. That is a fact. Another fact? Lara Croft and the Guardian of Light might be the best game I played at E3.
E3 2010 Impressions: Metal Gear Solid: Rising
Zan Datsu. “‘Zan’ meants to cut, and ‘datsu’ means to take.” That’s what creative producer Shigenobu Matsuyama told everyone at the Microsoft press conference, with the hopes of giving the audience an idea of what Metal Gear Solid: Rising will be about. And boy, did it.
Review: Alpha Protocol (PS3, Xbox 360, PC)
Alpha Protocol is an RPG that prides itself on providing the player with multiple choices that will have an effect on the game’s story; it boasts not just multiple endings but also “multiple middles” to the plot. The decisions you make in Alpha Protocol matter — all of them. Unfortunately, this isn’t a good thing.…
E3 2010 Hands-On: The Legend of Zelda: Skyward Sword
Immediately after Nintendo’s press conference, I got a chance to play the upcoming Zelda game for the Wii, entitled The Legend of Zelda: Skyward Sword. Nothing was revealed about the story of the previously un-subtitled Zelda game during Nintendo’s press event. It’s look? It looks like it has the skeleton of Twilight Princess (with the presence…
Feature: Left to Your Own Narrative Devices
A look at the narrative devices found in Alan Wake, and its episodic design.
Review: Alan Wake (Xbox 360)
Alan Wake is a game that puts its protagonist in a situation where they must reunite with a loved one by using light to overcome the darkness. Videogames usually have similar struggles occurring within them to give the player enough incentive to take part in the game and keep playing. But there’s also the meta-struggle…
Editorial: Mario Was Missing
This year, I’ve praised Mass Effect 2 for the role-playing experience that it provided. I’ve also written about the advances that Heavy Rain has made with story-telling in videogames. And most recently, I’ve realized that I have spent 72 hours playing Conquest in Battlefield: Bad Company 2. These three games — all far from perfect…
C2E2: Cosplay!
The cosplay comes in full force at C2E2 in Chicago!
PAX Impressions: Alpha Protocol
Alpha Protocol could very well be a better role-playing game than Mass Effect 2.
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