At its #F8 conference today, Facebook announced that the Oculus Go was officially hitting the streets.
The device, a fully self-contained Oculus headset, is untethered to other devices. The only time it connects to anything is when setting it up for the first time with a phone. Other than that, at no point will the new Oculus need a separate piece of hardware to run.
The wireless headset comes in 32GB and 64GB flavors of hard drive space, which should about 2 and a half games, or one for every hour that the battery lasts. It’s powered by a Qualcomm Snapdragon 821 chipset, runs on Android, includes one touch controller and specs out the lenses at a very nice 2560 x 1440 resolution per eye. But the big seller is that it’s wireless, and also pretty cheap. The 32GB version is priced at $199, while the 64GB comes in a $249.
Because it links up to the Oculus app hub, the Oculus Go already has access to hundreds of games and apps from the Oculus Rift and Samsung Gear VR stores. It’s designed for the mass market, however, so don’t expect it to connect to a PC for any heavy lifting or enterprise work just yet.
The Oculus Go is available now at retailers.
Source: Oculus
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