PAX East is right around the corner. Un-Springlike snow is falling. Hockey and Basketball are in playoff mode. E3 rumors are starting. And I’m trying to wrap my head around scheduling everything for the next 3 months. It’s going to be HECTIC.
Thankfully, we can take some time out at have a peep at some of the neat games that are gracing us for this week’s #ScreenShotSaturday. There are a few more folks working on their LowRez Game Jam submissions, some projects in Alpha, and a few nearing completion.
Hunker down, here we go!
Zarya and the Cursed Skull seems to borrow some thematic elements from Indiana Jones (exploration, adventure), and the latest images seem to show a bit more of the narrative.
Screenshot from our game : #Zarya and the Cursed Skull. #gamedev #indiedev #screenshotsaturday pic.twitter.com/jyhfnptNQ2
— Rodz (@RodzGames) April 10, 2016
Here’s one of the neat projects for the LowRezJam, by Kishimoto Studios.
Character selection/setup for our #LOWREZJAM game. Upscale 800%. #screenshotsaturday #gamedev #gamemaker #pixelart pic.twitter.com/HfPpWQTqIe
— Kishimoto Studios (@KishimotoStudio) April 10, 2016
Andres is an artist & designer working on an indie game. His screencap this week show some of the adjustments he’s making to his designs.
https://twitter.com/HollywoodCode/status/718998855770107904
Sean Kiley is working on the latest animations for Katana Zero, and this one in particular looks nice and lively!
Lots more to do on #katanaZERO! A recent animation update. #screenshotsaturday #gamedev pic.twitter.com/UnheJ7MlMN
— Sean Kiley (@yeahthatsean) April 10, 2016
Another LowRezJam project, this one by pizzlemank has a nice use of a fisheye camera lens effect.
doing some tiny shootmans for #lowrezjam might go with more natural palette than neon colours #screenshotsaturday pic.twitter.com/w5dtl8o8fW
— unregistered diaperman 2 (@bonerman_inc) April 10, 2016
Ooooh! Luis Cabrera has posted some niiiiice images from Life in Sector 13, a space shmup with a wonderfully chaotic feel.
New explosion effects and space mines! #screenshotsaturday #gamedev #indiedev @LifeInSector13 pic.twitter.com/0DPWprbTPr
— Luis Cabrera (@loudigi) April 10, 2016
It’s a duck knocking over a watermelon. And I love it.
Game jam with @itsmerhi. Its titled Quack & Smash
You push watermelons off ledges to break them #screenshotsaturday pic.twitter.com/GWdlV8VPiu— brie (like the cheese) (@brie_irl) April 10, 2016
A VERY cool FPS art style by TrippyDev. Here’s a GIF for the project.
Minor animations to the bug, example of the change of scale and impossible space #gamedev #screenshotsaturday #UE4 pic.twitter.com/pjMfgyEVW7
— TrippyDev (@HarmlessMonkii) April 10, 2016
And more from Manifold Garden. I can’t get enough of these visuals.
Basic version of portal now working in Manifold Garden #screenshotsaturday #gamedev pic.twitter.com/a1AwK6JMXQ
— William Chyr (@WilliamChyr) April 9, 2016
Totem Teller is another game with a really interesting art style that I’ve been keeping an eye on.
Quiet contemplation as the waves roll in. #screenshotsaturday #madewithunity #gamedev #TotemTeller pic.twitter.com/61BiJmcbKQ
— Jerry Verhoeven (@JerryVerhoeven) April 10, 2016
And finally, you had me at “2D Stalker”.
Change of style and mood for Yersinia.
Please RT for the new artist! :)#screenshotsaturday #gamedev #pixelart pic.twitter.com/2uAzprNcql— Dustbowl-Somewhere (@DustbowlAGS) April 9, 2016
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