Naughty Dog’s post-apocalyptic, PlayStation 3-exclusive game The Last of Us will launch worldwide on June 14, a six-week delay from its original date to properly finish out the final stages of the game’s development, creative director Neil Druckman announced on the PlayStation Blog.
“As we entered the final phase of development for The Last of Us, we came to realise just how massive Joel and Ellie’s journey is,” Druckman wrote, “But instead of cutting corners or compromising our vision, we came to the tough decision that the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog’s internal high standards.”
“As a team we pride ourselves on setting a very high quality bar for every aspect of our games – gameplay, story, art, design, technology and more. We want to make sure The Last of Us raises that bar even further – for ourselves, and most importantly, our fans.”
“We need more time to polish and deliver a game to the quality you all expect,” wrote Naughty Dog co-president Christophe Balestra on Twitter, following the announcement.
The Last of Us was unveiled at the 2011 Spike TV VGA Awards, with former Uncharted 2: Among Thieves director Bruce Straley and design lead Neil Druckman attached to the project.
Source: PlayStation Blog, Twitter
Via: GameSpot
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