Are you a fan of action games set in space? We sure are. That’s why our toes got all tingly when we heard there was a new top-down mashup of all the best elements from a variety of genres coming from a 2-man team. Space Pirates and Zombies, colloquially known as SPAZ, is following the tried and tested method of dropping a few bucks on a beta release before the price hikes at the release of the completed project. You can expect our more complete thoughts on the game very, very soon.
Hit the jump to read the full press release, grab a link to the free demo, and see a couple of videos that will ready help the concept infect your brain.
PRESS RELEASE
Space Pirates and Zombies (SPAZ) Beta Pre-Release on sale now, and at a discount price!
MinMax Game’s little known Space Action, Strategy, RPG, Adventure comes to Impulse for $14.99 Beta Release, $19.99 Final Release ($US)
There has been a secret brewing in Vancouver, Canada. Twenty two months ago, a small indie developer was born with the simple purpose of making the Space Game that just was not made anymore. They got sick of waiting, and decided it was time to make it themselves. The two developers worked from their homes day and night, and now SPAZ is ready for the public.
At its core, Space Pirates and Zombies is an action based, skill oriented, top down space combat game. It’s similar to the ones we knew and loved in years past, but now using full physics simulation and modern graphics for those oh so pretty explosions. But as you dig deeper, SPAZ becomes much more.
Instead of flying a single ship, you are in charge of an ever growing and evolving fleet, unlocking the rich tactical elements of SPAZ, all accessed at the touch of a button. Issue orders, change ships, apply fleet AI settings, all on the fly. At any moment the battle can change, and the Tactics Panel gives you the tools to make the battle turn in your favor.
As a layer on top of the action and tactics, we have a detailed technology and levelup system akin to what you would expect from an RPG. Learn to build new ships by destroying your enemies. Explore the galaxy to find components, use your hard earned research points to unlock their potential, and then customize every aspect of your new fleet.
Finally, there is the universe in which all this strife and adventure takes place. SPAZ features a persistent randomly generated Galaxy populated with story elements, factions, enemies, missions, items, to provide you with a unique experience each time you play. While you are struggling to survive, uncover the secret of an ever expanding Zombie infestation that spreads by establishing its own real time multi-tiered ecosystem.
Key features:
- 33 ships to research, build, outfit and pilot.
- 70 unique components to discover and customize your fleet’s performance.
- Totally physics based combat system.
- Fight Zombie infestations, battling a full zombie ecosystem comprising four stages of un-life.
- Explore a persistent randomly generated galaxy containing hundreds of star systems.
- Freedom to explore the galaxy and take on challenges at your own pace.
- Aid, flee, or exploit the warring factions in each star system.
- The unique event system lets the player change the balance of power in any star system
- Carefully spend your hard earned research points on hundreds of upgrades across 15 categories.
For more information, visit www.spacepiratesandzombies.com
Twitter: http://twitter.com/#!/SPAZGAME
Facebook: http://www.facebook.com/pages/Space-Pirates-and-Zombies/173052839405960
We have as demo available at: http://spacepiratesandzombies.com/spazdemo/SpazBetaDemoInstaller.exe
And here is our Beta Pre-Release Trailer:
http://www.youtube.com/watch?v=xpW1PGLVdnE&feature=mfu_in_order&list=UL
About MinMax Games:
MinMax Games Ltd. is located in Vancouver, Canada and is operated by two experienced ex-AAA game designers who one day realized that they had to strike out on their own as the only way to make the games that they wanted to play. Although MinMax has only two employees, they have almost 20 years of combined game development experience and both have a serious passion for playing all genres of games. We believe in rapid iteration on our designs and are trying to build a community around us to share ideas with and improve our products even further.
Final Note:
We will begin distributing SPAZ using GamersGate, BMT Micro as well as other online distributors in the upcoming weeks.
Andrew Hume, Richard Clifford
MinMax Games Ltd.
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