How Facebook Led to Working at PlayStation

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Have you ever wondered how to get a job working at one of the biggest game studios on the planet, designing incredible interfaces and unique gaming experiences?  We have!

Okay. That sounded like a bad pitch.  However, Stephen Andrews didn’t necessarily think about that career option as he was finishing school.  Focusing on design agencies as his preferred post-grad workplace, it wasn’t until Sony approached him during a student show that he took a dip into the gaming world.

In the latest episode of WebDesignTV (from .net magazine) Andrews talks about what led him to join Sony’s team away from a typical graphic or interface design job.  Hint: Having a kick-ass Facebook wall application concept helps.

Link to the WebDesignTV podcast Episode 42