Have you ever wondered how to get a job working at one of the biggest game studios on the planet, designing incredible interfaces and unique gaming experiences? We have!
Okay. That sounded like a bad pitch. However, Stephen Andrews didn’t necessarily think about that career option as he was finishing school. Focusing on design agencies as his preferred post-grad workplace, it wasn’t until Sony approached him during a student show that he took a dip into the gaming world.
In the latest episode of WebDesignTV (from .net magazine) Andrews talks about what led him to join Sony’s team away from a typical graphic or interface design job. Hint: Having a kick-ass Facebook wall application concept helps.
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